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    3D-Coat 4.8 Overview

    3D-Coat 4.8 Full Crack is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.3D-Coat 4.8 free download

    Features of 3D-Coat 4.8

    Key Features:

    – Possibility to attach Smart Materials to layers! Materials managing becomes even easier.

    – Improved Curvature calculation. This is crucial for Smart Materials to be looking even more realistic.

    – New Primitives in Retopo room: cylinder, torus, cube, ellipse, spiral, etc. We are getting closer and closer to a low-poly modeling!

    – Possibility to change resolution of textures, attached materials will automatically be re-sampled!

    – Smart Materials usage history. 

    – Render scene in Renderman. Yep, you heard it right!

    – Proxy Slider. Set your proxy degree with an easy slider movement.

    – Baking Scan. Paint baking depth with brush. Now you can define with an ease of a brush stroke how big the depth of scanning will be.

    – 4K monitors support. Now UI elements and font size will automatically fit your screen resolution.

    – Rotation mode quick switch – around Y or free rotation.  See navigation panel.

    Need both modes at hand? Now you have the quick swap.

    Other Changes:

    – Possibility to assign fixed bump to smart material, independent from pen radius and depth.

    – If there are too many folders in materials/stencils etc, they will be represented as dropdown list.

    – Correct displacement visualization in PPP approach.

    – Correct displacement import, scaling coefficient correctly used.

    – Warning about missing cache to avoid loosing cached volumes.

    – Snapping with SHIFT – navigation to 45 degrees instead of 90.

    – Pressing CTRL in UV preview window (in UV room) shows selected islands cycled to neighbour UV tiles.

    – Possibility to store camera position in a preset.

    – Gizmo appears even if one point of the transform cage selected.

    – Custom render size restored in render room.

    – Square alphas complete support, even older ones will act correctly.

    – Possibility to change font size in Preferences->Theme.

    – “File->Import multiple objects” to import multiple objects in diferent ways.

    – Checkbox in Undercuts/Bas-relief to limit effect below the plane.

    – Import AO with channel picking.

    – Select all in Tweak room.

    – Copy / Paste / Copy reference / To materials library in RMB menu.

    – Find Sun button in parameters of additional lights in Render room.

    – “Replace Depth” may be masked by other layer.

    – Fill the entire layer with material dropped to history.

    – Support of materials references (instances).

    – Retopo via decimation in RMB menu.

    – Divide blending corrected.

    – Fill tool controls visible.

    – Important! Depth blending along stroke.

    – Additional options for masking in Angulator tool.

    – “Divide” layer blending for the light compensation.

    – Bigger resolution for Model->Alpha, little tapering to avoid jags.

    – Possibility to bake light in light baking tool separately for each object in scene.

    System Requirements For 3D-Coat 4.8


    Windows Version Windows Xp | Vista | 7 | 8 | 8.1 | 10 [64-bit]
    Mac OS X Version Mac OS X 10.7 | 10.8 |  10.9 | 10.10 | 10.11 | macOS Sierra
    FILE PASSWORD macnol.com
    Languages: Multilingual

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